MRCL, like other servers, has different ways to customize and change different aspects of your character in order to express yourself in your preferred way.
There are 3 main ways to change and customize your own avatar, these are Skins, Power Colors, and Nicknames.
Skins are a way to change the look of your avatar, integrated straight into Vanilla Minecraft. In MRCL, there are 2 different ways to change your skin, which are :
In MRCL, Power Colors change the way your powers look in Lyoko with your selected Class. Each class has different ways on when your power color can be seen, based on the Primary and Secondary colors you've selected.
The available colors are:
Class | Primary Color | Secondary Color |
---|---|---|
Angel | Energy Field/Shield | Petrification wireframe |
Feline | Shield | Future Flash effect |
Geisha | Telekinesis target glow | Telekinesis user glow |
Samurai | Supersprint trail | Triplicate/Fusion trails |
Warrior | Supersmoke/Smoke Grab | Energy Slash |
Your nickname is your own Minecraft Nickname by default. It can only be changed if you have either Veteran, or Patreon Supporter, or by an admin if you have one of the Banned Usernames and have a legitimate copy of Minecraft.
To change your nickname, you can do “/nick [name]” where [name] is where you write your desired nickname. If you have played for long enough, you may have seen that Veteran and Patreon Supporters have different colored nicknames. This is due to the use of Color codes, also known as Formatting codes, which are Minecraft Vanilla's way to render colors in chat.
There are also different formatting codes for changing the appearance of letters. All of these are similar to fonts (italic, underlines, etc..). For example, using “/nick &4Username” will change your name to be “Username” in dark red.
The formatting codes available in Minecraft Java are the following :
Code | Name | Appearance in-game | Code | Name | Appearance in-game | Code | Name | Appearance in-game |
---|---|---|---|---|---|---|---|---|
&0 | Black |
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&8 | Dark Gray |
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&k | obfuscated* |
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&1 | Dark Blue |
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&9 | Blue |
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&l | bold |
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&2 | Dark Green |
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&a | Green |
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&m |
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&3 | Dark Aqua |
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&b | Aqua |
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&n | underline |
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&4 | Dark Red |
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&c | Red |
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&o | italic |
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&5 | Dark Purple |
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&d | Light Purple |
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&r | reset |
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&6 | Gold |
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&e | Yellow |
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&7 | Gray |
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&f | White |
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* In game, there are multiple different characters cycling when using this formatting code